Computing at Shillington Lower School
We believe that Computing at Shillington and Stondon Lower School will prepare our children to be confident and competent in a rapidly changing digital world. We aim to ensure our children go through education and beyond being able to apply the computing skills they have learnt in everyday situations. Children will develop the skills necessary to be able to use information in an effective way to allow them to find, explore, analyse, exchange and present information. Our children will gain essential knowledge and skills in the main areas of the computing curriculum: computer science (programming and understanding how digital systems work), information technology (using computer systems to store, retrieve and send information) and digital literacy (evaluating digital content and using technology safely and respectfully). The objectives within each area support the development of learning across the key stages, ensuring a solid grounding for future learning and beyond. Our learners will become fluent in their understanding of computing by teaching them how to use a range of programs where they are able to design, create and evaluate their work using specific vocabulary.
Internet safety is taught regularly at an age appropriate level and forms the basis of all computing learning. We promote the importance of using technology safely and respectfully by ensuring all children understand the importance of staying safe online.
Computing has become an integral part of modern day life and therefore provides a wealth of learning opportunities within computing, across other subjects and in the wider world.
We achieve this through the study of computing, children will to develop a wide range of fundamental skills, knowledge and understanding. At Shillington Lower School we are guided by the National Curriculum for Computing (2014).
The national curriculum for computing aims to ensure that all pupils:
- can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
- can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
- can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
- are responsible, competent, confident and creative users of information and communication technology.
In the EYFS children begin to develop their understanding of computing by using the ipads.
In KS1 children develop their understanding of coding and programming and begin to use code.org. Code.org allows the children to complete tasks to write code and programme as well as developing their understanding of debugging and how to make the programmes work correctly. Children also begin to develop their digital literacy skills as they are introduced to programmes including Google documents, which they use to copy and paste images and text as well as developing their ability to type.
In KS2 children further their computational thinking and understanding by continuing to use code.org. More able children are introduced to Scratch; this program enables pupils to create interactive programs such as stories, quizzes, animations and games. Children will also develop their digital literacy by continuing to use Google Documents.
Children across all key stages are exposed to a range of technology including: iPads, Chromebooks and the use of interactive boards in each classroom. This allows the children to develop their knowledge and skills of using different equipment for different purposes and outcomes. Teachers also use the BT Barefoot resources to support their teaching. Children across all key stages are taught internet safety through a variety of teaching strategies, this is unit of work is completed in the first half term of the Autumn term by all year groups, and is referred back to at the beginning of every computing lesson.
We know it is successful because our children are becoming confident users of a wide range of hardware and software. The children will be digitally literate and able to join the rest of the world on its digital platform, equipped, not only with the skills and knowledge to use technology effectively and for their own benefit, but more importantly – safely. The biggest impact we would like on our children is that they understand how to use the internet safely and securely, knowing how to keep themselves safe online.